Knowing which mobility ideas to build, and which to leave alone.
As part of my transition to Principal, Brambles asked whether its Digital Customer Solutions (DCS) products needed a mobile strategy. Rather than answer that question directly, I reframed it around real customer “mobility moments,” gathered stakeholders and evidence from across the business, and planned and facilitated a workshop with 20 people from four continents to turn opinion into a structured, evidence-based recommendation.
Project snapshot
An exploratory, evidence-gathering workshop, deliberately scoped to answer whether further discovery in mobility was worth pursuing, not to design a solution.
The challenge, in short
The business wanted to know if DCS needed a mobile strategy. That question is a trap: answered directly, it produces a platform decision before anyone has established where mobility actually helps. I reframed it around “mobility moments,” real situations where a user is away from a desktop, needs data or context, and must act quickly, then built the evidence to answer it properly.
Mobility is powerful, but only when it removes work, fits end-to-end workflows, and shares value across the ecosystem.
My role, in short
I gathered the stakeholders, evidence and content, then planned and facilitated a global workshop bringing together an international audience from every part of the business to discuss customer problems and decide which mobility moments were worth pursuing. Olga, UX Researcher, and Karen, UX Lead, supported the synthesis of everything the workshop surfaced, much of it built and structured together in Lucid.
Impact, in short
A subjective debate turned into a portfolio-wide read on where mobility earns its place. Every candidate moment was sorted into strong, medium, weak or risky, including which ideas to explicitly not pursue.
The challenge
As part of my transition to Principal, I was put in charge of helping drive the mobile roadmap for DCS, Brambles' Digital Customer Solutions portfolio. The question on the table when I started was blunt: does DCS need a mobile strategy?
That framing is a trap. Answer it directly and you end up defending or dismissing a platform before establishing whether mobility actually helps anyone. So I changed the question. Instead of starting from technology, I reframed the work around mobility moments, real situations where a user is away from a desktop, needs data or context, must act quickly, and is doing it within a constrained environment, a warehouse floor, a moving vehicle, a retailer's loading dock. The job stopped being “should we build a mobile app” and became “where, specifically, does DCS have a reason to intervene when someone is on the move.”
This was explicitly exploratory work, not solution design. The goal was to gather informed opinion grounded in the team's existing knowledge of our customers, evidence-based enough to decide whether deeper discovery in the mobility space was worth pursuing at all, including the option that it wasn't.
Mobility is powerful, but only when it removes work, fits end-to-end workflows, and shares value across the ecosystem.
My role
I gathered the stakeholders, evidence and content, then designed, planned and facilitated the workshop that turned that reframed question into a defensible answer.
That covered identifying and briefing sixteen candidate mobility moments across the DCS portfolio, pulling together the stakeholders who actually understood each one, and building the workshop structure itself, four cross-discipline breakout groups, one per DCS product area, so every moment was discussed by people who could speak to product, research, design and delivery at once. I brought Olga, a UX Researcher, and Karen, a UX Lead, in to support the synthesis once the workshop was done, there was a genuinely large amount of qualitative input to work through, and we structured and synthesised it together in Lucid into the themes and recommendations that follow.
Reframing the question
“Do we need a mobile strategy” is a question about a platform. The useful question is about people, and where in their day mobility actually changes what they can do.
A mobility moment, as we defined it for the workshop, was the actual unit of analysis, not a vague sense that “mobile matters here somewhere.”
A real-world situation where a user is away from a desktop, needs data or context, must act quickly, and is operating within a constrained environment.
Away from a desktop
Whatever device is already in their hand, not a screen they've sat down at.
Needs data or context
A decision that depends on information they don't already have memorised.
Must act quickly
Getting back to a desk first isn't a real option in the moment.
Constrained environment
A warehouse floor, a moving vehicle, a loading dock, not an office.
That definition matters more than it looks like it should, because it rules out a huge amount of what mobile-strategy conversations usually default to: it's not about whether our software looks good on a phone, it's about whether being on a phone, at that specific moment, changes the decision someone can make.
Reframing the brief this way also changed who needed to be in the room. A platform question gets answered by architecture and engineering. A moments question needs the people who actually know what a supplier's warehouse floor, a retailer's dock, or a driver's cab is like day to day, which is why the workshop was built around cross-discipline groups rather than a single mobile-strategy team working in isolation.
A reframed question is only useful once it's been tested against real evidence, at scale, with the people who actually own the problems.
Facilitating structured evidence
Twenty people, four continents, one evening. Getting a genuinely global, cross-discipline group to reach a shared, defensible view of sixteen candidate moments doesn’t happen without deliberate structure.
I organised the workshop around four cross-discipline breakout groups, one per DCS product area, End-to-End Quality Assurance (E2EQA, split across two groups given its scope), Reusable Asset Management and Connected Pallet Visibility (RAM/CPV), and Retail Promotions. Each group brought together product, UX research, UX design, engineering, content and operations perspectives on the same set of moments, so no single discipline's blind spot went unchallenged.
For every moment discussed, each group worked through the same structure: the task at hand, the underlying user need, the pain points already known about it, and the practical constraints of doing it on a mobile device in that specific environment. That consistency is what made the sixteen moments comparable afterwards, rather than sixteen unrelated conversations that happened to share a workshop room.
Format, at a glance
For each moment: tasks, needs, pain points and constraints, discussed to a consistent structure.
Twelve of the sixteen moments were explored in depth in the time available; the remaining four are flagged later as requiring further discovery rather than left to quietly disappear from the record.
Twelve conversations, structured the same way, is what turned individual opinions into a comparable body of evidence.
What we learned
Every moment was assessed for potential value against its potential risk, then sorted into how strong a mobility opportunity it actually represented, not how interesting it sounded in the room.
The honest headline: most mobility moments are not, on their own, product opportunities. The strongest ones shared a pattern, real-time data, decision-making and operational workflows intersecting at a moment where someone genuinely couldn't reach a desktop. The weakest shared a different pattern: mobility added a step to a process that a physical tool, an integration, or a piece of automation already solved better.
Six of the twelve explored moments are worth walking through individually, three that earned their place on the roadmap, three that didn’t, with the photo used to ground each discussion and the actual findings that came out of it:
Two further moments were flagged as genuinely risky rather than simply weak, cases where a standalone mobile fix could actually make an existing data-accuracy or adoption problem worse, not better. Four moments went undiscussed for lack of time and are logged as needing dedicated discovery rather than assumed away.
Four themes came up often enough, across otherwise unrelated moments, that they stopped being one group's opinion and became the actual conclusions of the workshop: seamless ecosystem integration of data and process is what decides success or failure; the highest value is often upstream of where the effort has to go; partial solutions tend to introduce new problems rather than remove old ones; and more research is still needed before DCS can be confident about customer ROI and product-market fit for mobility specifically.
Underneath the individual moments, the same handful of forces kept deciding whether mobility actually helped.
Emerging themes
Three forces kept showing up, whichever moment was on the table, and they became the lens for judging every recommendation that followed.
End-to-end value
Mobility only earns its place when it supports the whole workflow, not one step in the middle.
The strongest opportunities shared value across the supply chain rather than one actor benefiting at another’s expense. Solving only part of a process, a partial-workflow risk, is usually what stops a plausible idea from ever earning adoption.
Data and systems
Mobility only works when data flows straight into the systems people already trust.
WMS, QA tools, transport and inventory platforms, not a separate mobile silo. When a workflow already struggles with data siloed across multiple systems, a mobile capture step rarely removes that friction, it just relocates it.
Adoption and friction
Teams adopt mobility only when the benefit is obvious, immediate, and backed by data they actually trust.
Gloves, noise and time pressure can’t be wished away, and real-world parallels from outside Brambles reinforced the same pattern: everyone could see the theoretical value, few could realise it without tackling the friction directly.
Themes only earn their keep once they change what the business decides to do next.
Recommendations
Five recommendations, built to survive past this one workshop: a way of deciding on the next hundred mobility ideas, not just a verdict on these sixteen.
Create a framework for mobility
One set of criteria, applied every time, instead of a verdict argued from scratch.
Establish clear criteria, value, effort, feasibility and ecosystem impact, for assessing any mobility idea. Prioritise high-value moments that improve decision-making and reduce operational friction, and use the framework to keep decision-making consistent rather than re-litigating each request.
Clarify DCS’s role in the value stack
Decide deliberately which layer DCS owns, then design for the rest of the ecosystem rather than around it.
Be explicit about which parts of the value stack DCS owns, device, data, workflow or service. Decide deliberately where customers’ and partners’ systems should lead, and design mobility as part of a wider, interoperable landscape rather than a standalone layer.
Refine value proposition and customer segments
Build for the segments where mobility removes real work, not the loudest one-off request.
Prioritise the segments and workflows where mobility meaningfully improves a decision or removes real work. Target shared, repeatable scenarios rather than one-off requests, and avoid over-tailoring to a single customer’s edge case.
Sharpen product positioning and long-term vision
Let the roadmap decide what gets built next, not whoever asked most recently.
Anchor mobility to where the DCS portfolio is actually heading. Prioritise moments that strengthen that roadmap rather than sit at its periphery, and let long-term product direction, not the loudest immediate request, guide investment.
Tackle product-introduced friction explicitly
Some friction is ours to fix, so stop treating it as the price of going mobile.
Separate friction that comes from our own tools from friction that comes from genuine customer problems, and redesign or remove unnecessary steps rather than accepting them as the cost of going mobile.
A workshop only earns its place in a strategy once its conclusions turn into someone's next decision.
Where this stands today
Delivered to DCS leadership as a synthesis, not a single opinion, with clear next steps for what still needs to be validated before any mobile investment is committed.
The next steps agreed with leadership: validate the grouped findings directly with customers and partners, prioritise discovery on the four moments the workshop didn’t have time to reach, co-design targeted briefs for the strongest E2EQA and RAM/CPV moments, define ownership for the mobility decisions that follow, and identify short-term improvements that reduce friction across every DCS workflow in the meantime.
What this demonstrates
Strategy work at this level isn’t deciding what to build. Most of the time, it’s deciding, with evidence, what not to build yet, and being able to say so clearly to leadership.
The highest-value answer to “do we need a mobile strategy” was refusing to answer it until the evidence existed to do so properly.
This was reframing an ambiguous, platform-shaped question into something testable, gathering the stakeholders and evidence to test it properly, and facilitating a genuinely global, cross-discipline workshop rather than a single team's opinion. Synthesising that much qualitative input, with Olga and Karen, into five recommendations leadership can actually act on is the same discipline behind every other case study on this site, applied one level up, at the level of what the roadmap should be, not just what a screen should do.
Want the full workshop deck?
All sixteen moments, every breakout group’s findings and the full set of recommendations, exactly as delivered to DCS leadership.
Download the full deck (PDF)See the same evidence-led approach applied to a shipped product.





